Literary Elements 2
Terms
undefined, object
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- person v. fate
- Charlottes Web; the spider saves wilbur the pig from slaughter
- person v. person
- problem with another character
- suspense
- a growing sense of tension or anxiety about what will happen next in the story
- dialogue
- conversation between two or mare caracters
- person v. person
- Three Little Pigs
- flashback
- an interruption in a story to tell about events that happened earlier
- narrator
- the voice telling a story
- direct characterization
- method wherein author tells his readers about a character
- person v. self
- problem deciding what to do or thing
- exposition
- an introduction to the characters and setting of the story
- purpose
- the reason a writer creates a literary work. Maybe to inform or explain, the entertain or reveal an important truth or persuade
- person v. society
- problem with laws or beliefs of a group of people
- static characters
- are unchanging, or experience no major change in the story
- characterization
- the ways in which an author reveals the traits of characters to his audience
- round characters
- have many sides
- antagonist
- a person, place or thing that works against the protagonist; can be character/other characters, a society, a force of nature, or a force within the main character.
- flat characters
- have only one or two sides
- falling action
- events that lead to a conflicts resolution
- person v. nature
- Hatchet; pits a young boy finds himself to be the sole survivor of a plane crash that lands him in the wilderness
- person v. society
- Tom Sawyer; in his adventures as he tries to live outside of the rules of his aunt and his community
- characters
- the people or animals in short stories, novels and plays
- protagonist
- the main character, or the one most central to the plot
- third person POV
- story is told by narrator who is not a character in the story; uses pronouns such as she, he, and they
- point of view
- the narrators position with respect to the characters and the reader; the perspective from which an author presents a story
- rising action
- a series of conflicts or struggles that build a story to its climax; tensions rise
- major characters
- include protagonist, antagonist, and other characters who have large roles in the story
- style
- the way an author uses words, phrases, and sentences to express his/her ideas. Style includes the author's word choices, sentence structure, and use of literary devices
- resolution
- the point at which the conflict is resolved and the story is brought to a natural or surprising end
- person v. fate
- problem that seems to be uncontrollable
- person v. self
- Madeleine L'Engles's Wrinkle in Time; she has to decide what to believe about her father, her adventures, and herself
- indirect characterization
- require reader to infer facts about a character's traits through the following: a character's words and actions, a character's physical description, a character's thoughts, and/or the thoughts, actions, and words of other characters
- second person POV
- this point of view places the reader in a story using the pronoun YOU
- minor characters
- have smaller roles in the story
- first person POV
- story is told by one of the characters who uses pronouns such as I or we and participates in much of the action
- conflict
- a struggle between two opposing forces (a problem that triggers the action) in a novel, short story, or play. It is developed around one or more of five basic conflict types
- plot
- sequence of events that make up a story. The plot serves as a skeleton on which the other elements of a story hang
- climax
- high point, or turning point, of story. The climax is the point of highest tension in a story. It serves as a turning point between the rising and falling action
- setting
- the time and place in which the action of a literary work takes place. Look for clues in opening paragraph of the story or navel
- theme
- indirectly expressed insights or statements about life that an author wants to convey to reader
- dynamic characters
- change, grow or learn something by the end of the story
- person v. nature
- problem with environment