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Unit # 11

Terms

undefined, object
copy deck
Adequate
sufficient, enough
Ajar
partly open
Dialogue
a conversation between two or more people
Emblem
a symbol, sign, token
Gigantic
huge, giant, immense
Havoc
very great destruction, ruin
Hearth
the floor of a fireplace
Implore
to beg earnestly for
Infamous
very wicked; disgraceful
Innumerable
too many to count, without number
Lax
not strict, careless
Mar
to spoil, damage, injure
Misdemeanore
a crime or offense that is less seriuos than a felony
Mull
to think about, ponder; to grind or mix
Narrative
a story, detailed report
Overture
an opening move toward negotiation or action
Pact
an agreement, treaty
Stalemate
a situation in which further action by either of two opponents is impossible
Vindictive
bearing a grudge, feeling or showing a strong tendency toward revenge
Wilt
to become limp and drooping, wither; to lose strength and vigor

Deck Info

20

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