Game Development 1 vob
Terms
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- Pseudo code
- an English representation of computer code
- comparison operators
- Among the operators there are a few operators that help you compare values; these will be heavily used later in the chapter.
- The Timeline
- One of the most complex and vital components in Flash.
- Bottom-up
- starting with individual details and then expanding them and connecting them with each other.
- Graphics
- The least popular option you have when it comes to symbols.
- Symbols
- In Flash can represent a Movie Clip, button, or graphic.
- Top-down
- starting with the basic idea and refining it and adding details.
- Random access Memory or RAM
- programs are stored while the comuter is on.
- Movie Clips
- Smaller timelines within the main Timeline that can be animated independently from the rest of the project.
- Properties Panel
- Allow you extensive flexiblityy throughout your Flash life.