This site is 100% ad supported. Please add an exception to adblock for this site.

Flash terms

Terms

undefined, object
copy deck
motion guide
allows you to draw a path and attach motion-tweened animations to the path
scene
timeline desigated for a specific part of the movie
layers
rows on the timeline that are used for organization
break apart
making each area of color a seperate element
button symbol
object used to provide interactivity
objects
items that are placed on the stage and can be edited
frames
individual cells that make up the timeline in Flash
timeline
used to organize and control the movie's content
Action Script
Flash scripting language
keyframe
a frame that signifies a change in the movie
tweening
process of filling in the in-between frames in animation
graphic symbols
objects that are stored in the Library
animation
the perception of motion
motion tweening
process where Flash automatically fills in frames between keyframes
stage
workspace that contains the objects that will be part of your movie
shape tweening
animating an object so that its shape changes
Actions Panel
where you create or edit actions for objects or frames
symbols
basic building blocks of Flash: graphics, buttons, movie clips
morphing
process of changing one object into another
mask layer
used to cover up objects on other layers

Deck Info

20

permalink