Flash terms
Terms
undefined, object
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- motion guide
- allows you to draw a path and attach motion-tweened animations to the path
- scene
- timeline desigated for a specific part of the movie
- layers
- rows on the timeline that are used for organization
- break apart
- making each area of color a seperate element
- button symbol
- object used to provide interactivity
- objects
- items that are placed on the stage and can be edited
- frames
- individual cells that make up the timeline in Flash
- timeline
- used to organize and control the movie's content
- Action Script
- Flash scripting language
- keyframe
- a frame that signifies a change in the movie
- tweening
- process of filling in the in-between frames in animation
- graphic symbols
- objects that are stored in the Library
- animation
- the perception of motion
- motion tweening
- process where Flash automatically fills in frames between keyframes
- stage
- workspace that contains the objects that will be part of your movie
- shape tweening
- animating an object so that its shape changes
- Actions Panel
- where you create or edit actions for objects or frames
- symbols
- basic building blocks of Flash: graphics, buttons, movie clips
- morphing
- process of changing one object into another
- mask layer
- used to cover up objects on other layers