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Marketing - Chapter 6

Terms

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Possession
anything that help you take title & possession, such as credit, delivery, etc.
Consumer adoption process
awareness, interest, evaluation, trial, decision, confirmation
Selective retention
we remember only what we want to remember
Selective exposure
our eyes and minds seek out and notice only information that interests us. How often have you closed a pop-up ad at a website without noticing what it was for?
Confirmation
the adopter continues to rethink the decision and searches for support for the decision - that is further reinforcement
Low-involvement purchases
purchases that have little importance or relevance for the customer
Wants
are "needs" that are learned during a person's life
Selective perception
we screen out or modify ideas, messages, and information that conflict with previously learned attitudes and beliefs
AIO analysis
psychographics or lifestyle analysis is the analysis of a person's day-to-day pattern of living as expressed in that person's Activities, Interests, and Opinions - sometimes referred to as AIO's. Understanding the lifestyle of target customers has been especially helpful in providing ideas for advertising themes
Awareness
the potential customers comes to know about the product but lacks details. The consumer may not even know how it works or what it will do
Needs
the basic forces that motivate a person to do something
Interest
if the consumer becomes interested, he or she will gather general information and facts about the product
Extensive problem solving
is used when consumers put much effort into deciding how to satisfy a need-as is likely for a completely new purchase or to satisfy and important need
Place
make product available where customers will buy the product. EXAMPLE?? Food truck at a construction site
Trial
the consumer may buy the product to experiment with it in use. A product that is either too expensive to try or isn't available for trial may never be adopted
Utility
is the satisfaction, value, or usefulness a user receives from a good or a service
Decision
the customer decides on either adoption or rejection. A satisfactory evaluation and trial may lead to adoption of the product and regular use. According to psychological learning theory, reinforcement leads to adoption
Learning
is a change in a person's thought processes caused by prior experience
Task
when someone performs a service for you, like changing the oil in your car. An example of a service that offers all types of utility: 24 Hour pizza delivery service
Form
production of the good, driven by the marketing function. EXAMPLE?? Baskin Robbins turns cream, sugar and milk into ice cream
Routinized response behavior
is used when he or she regularly selects a particular way of satisfying a need when it occurs
Evaluation
a consumer begins to give the product a mental trail, applying it to his or her personal situation
Dissonance
feeling of uncertainty about whether the correct decision was made

Deck Info

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