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Chapter 9 Vocabulary Words

Terms

undefined, object
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angle of rotation
the angle between the line of sight and the horizontal when an observer looks upward
Center of rotation
a fixed point around which shapes move in a circular motion to a new position.
Column matrix
a matrix containing one column often used to represent an ordered pair or a vector, such as (x,y) = [x/y]
Component form
a vector expressed as an ordered pair (change in x, change in y)
Dilation
a transformation determined by a center point and a scale factor
Direct isometry
a isometry in which the image of a figure is found by moving the figure intact within the plane
Direction
the measure of the angle that a vector forms with the positive x-axis or any other horizontal line.
Equal vectors
vectors that have the same magnitude and direction
Glide reflection
a composition of a translation and a reflection in a line parallel to the direction of the translation
Indirect isometry
an isometry that cannot be performed by maintaining the orientation of the points, as a direct isometry
Isometry
a mapping for which the original figure and its image are congruent
Line of reflection
a line through a figure that separates the figure into two mirror images
Line of symmetry
a line that can be drawn through a plane figure so that the figure on one side is the reflection image of the figure on the opposite side
Magnitude
the length of the vector
Parallel vectors
vectors that have the same or opposite direction
Point of symmetry
the common point of reflection for all points of a figure
Reflection
a transformation representing a flip of figure over a point, line, or plane
Reflection matrix
a matrix that can be multiplied by the vertex matrix of a figure to find the coordinates of the reflected image
Regular tessellation
a tessellation formed by only one type of regular polygon
Resultant
the sum of two vectors
Rotation
a transformation that turns every point of preimage through a specified angle and direction about the fixed point, called the center of rotation
Rotation matrix
a matrix that can be multiplied by the vertex matrix of a figure to find the coordinates of the rotated image
Rotational symmetry
if a figure can be rotated less than 360 degrees about a point so that the image and the preimage are indistinguishable, the figure has rotational symmetry
Scalar
a constant multiplied by a vector
Scalar multiplication
multiplication of a vector by a scalar
Semi-regular tessellation
a uniform tessellation formed using two or more regular polygons
Similarity transformation
when a figure and its transformation image are similar
Standard position
when the initial point of a vector is at the origin
Tessellation
a pattern that covers a plane by transforming the same figure or set of figures so that there are no overlapping or empty spaces
Transformation
in a plane, a mapping for which each point has exactly one image point and each image point has exactly one preimage point
Translation
a transformation that moves all points of a figure the same distance in the same direction
Translation matrix
a matrix that can be added to the vertex of a figure to find the coordinates of the translated image
Vector
a directed segment representing a quantity that has both magnitude, or length, and direction

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