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Comm 101

Terms

undefined, object
copy deck
Gatekeeper
filters media and decides what, how, when messages
Cumulative effects theory
media effects accumulate
Boston
where the first american newspaper was published
Why we fight studies
frank capra films to orient soldiers in ww two
The Millenials
multitasking consumers of new technology born after 1980
Sedition laws prohibited what?
Saying bad things about government.
Cultural imperialism
American media culture replaces local traditional culture
Group ownership, conglomerates
own several related companies
Communication
human beings sharing messages, interpersonal
how did technology like the telegraph change the world?
led to new pyramid style of writing
the first book printed with moveable type
gutenburgs bible
Applied research
attract audience, maximize profits
Content for mass audience
human interest, sensationalism, scandals, police reports
Yellow journalism
sensational news
what materials have been used to make books?
papyrus, animal skins, and rags
Converging communication media
merging of computer, telephone, mass media technologies
Reasons media today is worse
no gatekeeper, internet amplified media, stakes, staged events, less emphasis on accuracy
Flow theory
largely discounted today
Monopoly
one company dominates a market
Synergy
combines forces resulting in whole > sum of parts
Multi-step flow
media effects part of a complex interaction
Bullet theory
media bullet directly effects individual
Peoples choice study
media effects on voters in 1940 in Erie County, Ohio
Oligopoly
a few compaies dominate an industry
Invasion from Mars study
panic triggered by realistic radio show
Mediated communication
mediated messages communicated through a medium
Media literacy
ability to understand and make productive use of media
blockbuster symptom
big bucks for big authors
public domain works
are expired copywrites used to cut publishing costs
Diffusion innovations theory
willingness to accept new ideas
Cultivation theory
over time, media use cultivates view of world
Economic survival
economy exploits success by cross merchandising
Media criticism
media criticised for its effects on individuals, societies, and cultures
Payne Fund Studies
payne fund studies young movie viewers
Agenda setting
medias agenda is to tell people what to think about, not what to think
Individual differences theory
media affects different user characteristics in different ways
Uses and gratifications theory
consumers actively choose and use media to satisfy their needs
media today is better
better media by plural voices, citizen journalism, and active viewers immediately covered
Mass communication
potential for great impact
US mixed model
gov regulates broadcasting
Social learning theory
people learn to behave by observing others

Deck Info

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