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lec2 stuffs

Terms

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Social cognition
- The study of how people perceive, remember and interpret information about themselves and others.

- The study of how people thinking about social objects.

Social object
- A physical object that has the ability to engage in social cognition.
Automatic cognition
- Thinking that happens quickly.
Controlled cognition
- Thinking that is more slow using reasoning.
Perception
- Becoming aware of something through senses.
Pre-attentive processes
- Rapid (less than 250 ms) processing of a complex (large, multi-element) scene.

- Something that catches your eye or pops out to you.

Gaze detection
- Noticing when someone is watching you or looking away from you with intent. It is a survival instinct.
Encoding
- Selecting information from the environment and storing it in memory.
Schemas
- Mental structures used to organize knowledge about the social world around themes or subjects
Self-fulfilling prophecy
- The process by which one's expectations about a person eventually lead that person to behave in ways that confirm those expectations.
Prototype theory of categorization
- Objects are classified based on similarity to a prototype.
Semantic network
- Related concepts are stored closely together in memory.
Spreading activation
- Thinking about one concept will activate, prime or make accessible a related concept AND inhibit unrelated concepts.
Retrieval
- About accessibility and priming and judgemental heuristics.
Accessibility
- The extent to which concepts are at the forefront of your mind that shape perception of the world, other people and yourself.
Thought supression
- Suppressed thoughts become hyperaccessible.
- White bear and asked not to think about it.
Priming
- The process by which recent experiences increase the accessibility of another concept.
Algorithms
Mechanical step by step process for arriving at answer, difficult but highly successful
Heuristics
Mental shortcuts which are fast and efficient but error prone
Availability heurisitc
A mental shortcut whereby people base a judgement on the ease with which they can bring something to mind
Representativeness heuristic
- A mental shortcut where people classify something according to how similar it is to a typical case
Base rate bias
- A tendency to underestimate the impact of base rates on accurate prediction
Anchoring and adjustment heuristic
They work in two steps.

People make judgements using the first answer that came to them as an anchor / then people try to change their view but aren't able to sufficiently

Simulation heuristic
People overestimate the probability of an event if they can image or simulate it in their minds
Counterfactual thinking
Tendency people have to imagine alternative events that might have occurred but did not

Deck Info

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