radio tv film 1310 exam 2 part 2
Terms
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- as of 2009, there are --- --- users world wide
- 1.7 billion
- --- --- of adult americans use the internet
- 74 %
- analog cellular
- 1g
- voice only
- 2 g
- voice and data
- 3g
- long term evolution
- 4g
- high speed access
- 3.5 g
- long term evolution can also be known as
- proprietary
- --- to --- mbps have been reported
-
7.2
21 - a pioneering information service in great britain delivered information within the blanking of the signal (1973)
- ceefax
- an early home information utility linked home computers to a central server
- the isp source
- isp
- internet service providers
- experiments in the us sponsored by newspapers and delivered by telephone in the late 1970s
- videotex
- france's minitel sent data services via the national telephone system (1980)
- videotext via telephone
-
the isp source was a --- -- ---
and was acquired by -
computer bulletin board
reader's digest - acquired by h&R block (now owned by aol)
- compuserve
-
differed from earlier services
-provided monthly services for a flat fee
-used graphical interface
-contained advertising embedded in the screens - prodigy
-
-originally quantum computer company
-provided new services
-support for gamers
-chat rooms and discussion forums helped distinguish itself - america online
- in the 1980s, modems increased in
- speed
- in the 1980s telephone access costs
- decreased
- in the 1980s, newer computers like apple's macintosh introduced
- ease of use
- in the 1980s color displays replaced
- monochrome displays
- spurred growth of local, independent internet service providers
- mosaic
- sudden growth of --- --- challenged aol, prodigy and the source
- independent isp's
- newspapers and broadcasters began experimenting with --- --- of the world wide web
- content growth
-
became the first browser for personal computers
- mosaic
- solidified web pages use ----
- html
- html
- hypertext markup language
- growth of the www was --- ---
- virutally instantaneous
- provided ways for users to navigate around the web
- search engines
-
growth of internet users:
1993:
2006 in us:
2006 in world: -
a little over 1 million users
-more than 150 million users
-1.1 billion users - isp's, routers, java, and domain names are words and phrases that reinforce the notion that the internet is different from
- traditional broadcasting
- early development of the --- was among scientists, computer hobbyists, and business people
- internet
- streaming media, and net broadcasting are examples of
- media on the web
- no one owns the internet...
- cyberspace
- comprised of internet users
- internet society
- can anyone join the internet
- yes
-
develops guidelines and specifications for the web
-mit lab for cs, european research consortium, and keio university - world wide web consortium
- w3c
- world wide web consorium
- --- and --- are decided upon by voluntary consultative groups
-
standards
protocols - provices a key to retreive information on the web
- url
- url
- uniform resource locator
- --- --- help provide unique addresses
- domain names
- helper applications that extend the usefulness of web browswers
- plu ins
- audio and video streaming plug in
- aple's quicktime
- interactive application plug ins (2)
-
macromedia's flash and shockwave
-sun's java - 3 most popular services on the internet
- email, browsers, messaging
- internet explorere and firefox are apart of
- world wide web
-
instant messender (aol)
and yahhoo and microsoft messenger service are under - messaging services
- most popular services on the internet
-
-email
-messaging services
-file sharing and swapping - defined as an entrace or doorway
- portal
-
starting places for cyber journeys.
-can provide a start page for browsing
-provide link pages and information about other websites
-may provide space for advertisers - internet portal
- places where people can congregate
- communities
- places to trade ideas
- discussion forums
- communities of websites, free email
- virtual communities
- special interactive game sites
- online games
- created in february 2005 by three former paypal employees
- broadcast yourself youtube?
- in november 2006, who acquired broadcast yourself for 1.65 billion dollars
- started with spacewar in 1962
- electronic and interactive gaming
-
developed by harvard researcher stephen russell and ffriends.
-industry today estimated at more than 22-28 billion dollars - electronic and interactive gaming
- small compared to broadcasting and cable industries but it is growing
- commerce and advertising revenue
-
revenue...
1997
2006
2009 -
550 million
170 billion
132 billion -
any companies went bankrupt
-media companies are looking for a working business model; and a way to monetize - dot com bust in 2000
- micro payments
- voluntary payments/ donations
-
-per hour charges
-monthly fees
-per user - the pay wall
- banner ads, sponsorships, interstitials
- search engine/portal advertising
- in june 1999, --- allowed users to search for and swap music on the web
- napster
- -- -- joined napster almost immediately
- college students
- ---- sued napster for copyright infringement in december 1999
- riaa
- --- and other bands threatened to sue napster
- metallica
- in ---- court shut down napster
- 2001
- morpheus, limewire, bitorrent are examples of
- peer to peer sharing
-
introduced in 2001
- ipods
- 2003, apple introduced the
- itunes music store
- 2004-05 iopd sales increased by
- 600%
- 2006 apple has sold nearly --- --- units
- 70 million
- broadcasters use the web for
- cross-promotion
- privdes sreaming of newscast segments
- abcnews.com
- web stories match weekly tv show stories
- 60 minutes
- has webisodes
- nbc.com
- provide information about storylines and stars on websites
- entertainment sites
- radio and webcasting are
- streaming media
- online users appear to listen to commerical radio
- less
- internet users aged ----- spend less time with traditional media as internet usage increases
- 12-34
- --- of streaming media listeners are unde the age of --
-
57%
35 - internet users generally feel the web is cooler than
- traditional media
- many us stations pull lug on webcasting because of
- copyright issues
- roku...
- internet radios
- news related searches were 60 times greater than usual on
- september 11, 2001
- news pictures are posted --- on the web
- immediately
- millions of people check the web for --- and ---
-
news
information - like television, the web is used as a source of ------ information
- up to date
- 1998 study- 80% of users felt online news sources were
- trustworthy
- television on the web and iptv are more feasible today due to (2)
- increases in computer capabilities and broadband connections
-
shows are downloaded via broadband connection
-cable of both standard and high definition - iptv
- iptv
- internet protocol television
- --- and --- are ways of linking viewers with advertisers while entertaining and informing an audience
- broadcasting and cable
- stations attract audiences because of their
- programming
- advertising revenues generate --- that make programming possible
- profits
- an economical way to link large numbers of people with advertisers
- mass media technology
- in electronic media, there is an interplay between
-
technology
the consumer
the economics of each medium - broadcast stations and cable have different
- revenue streams
- television and radio models have what kind of revenue stream
- single revenue stream
- the audience is the --- that media delivers to an advertiser
- product
- cable model has what time of revenue system
- dual
- like broadcasting, cable deliver an audience to an
- advertiser
- cable charges a --- --- -- for receiving the program
- monthly subscription fee
- electronic media all face
- competition
- government oversight is tied to how --- the media are
- competitive
- 11,000 + commercial stations, fewer regulations
- radio
- 1,300+ commercial stations- more regulations
- television
- local franchise, local mandates for serving the community
- cable
- few market barriers allow many players to enter
- pure competition
- there are a limited number of competitors
- oligopoly
- where there is no practical competition
- monopoly
- people use various forms of --- differently
- media
- competition for radio listeners- radio is
- personal
- other --- --- compete with radio
- portable devices
- competes with cable, movie rentals, online viewing, etc
- tv
- television programs compete with dramas, stories and
- news talk
- --- will buy different media to reach listeners/ viewers during different times of the day
- advertisers
- the triangular relationship in the media business is among
-
-programmers
-media sellers
-medea buyers - successful programs develop
- audiences
- --- --- buy time from sellers within or near the successful programs
- media buyers
- marketers and advertisers develop a buying plan based on (3 things)
-
-population or market size
-effective buying income
-retail sales for the market (geographical area) - data related to expenditures of classifications of products for the specific market
- buying power index
- tells the advertiser the market share of the advertiser
- bpi
- bpi
- buying power index
- advertiser may obtain --- --- indicating how much the competition is spending on media
- additional data
- media buyers use various --- for determining the effectiveness of ad placement
- formulas
- evaluates a run of x number of commercials over a specific time period that has a consistent rating for the target audiences
- gross ratings points
- reflects total of all persons reached by each commercial in an ad campaign
- gross impressions
- buyers use data to calculate how much money to spend to
- achieve their goals
- media buyers buy specific audiences for their products based on several criteria...
- demographics and psychographics
- types of demographics (4)
-
-age
-sex
-education
-income - values and lifestyles of the audience
- psychographics
- the cost of advertising on specific stations
- rate cards
- a specific number of spots to run on one or more stations
- packages
- advertisers can buy these (ex. primetime on television, drivetime for radio, etc)
- specific times
-
fixed position
-adjacencies - spot position
- next to a program or spot set
- adjacencies
- ads for goods or services
- trade deal or trade out
- media buyers use standard formulas to figure out the actual cost of a
- commercial spot
- in used to express the cost of reaching 1,000 members of the audience
- cost per thousand (cpm)
- you need to know the cost of the spot and the size of the audience to
- calculate the cpm
- cpm is a good way of expressing --- of the media buy
- efficiency
- cost per thousand
- cpm
- cost of advertising (formula)
- average audience delivered/ 1,000
- viewers for superbow xxvii
- 41.9 million households
- 30second ad rate during superbowl xxvii
- 850,000 dollars
- cpm for 30 second ad rates during superbowl xxvii
- 850,000/ (41.9 million/1000)
-
buying the superbowl v er...
er :
30 second ad rate: -
21.3 million households
400,000 dollars - comparison between superbowl and er
- 7.86 dollars
-
cpm for er
cpm for superbowl -
7.27
7.86 - what is the better buy? the superbowl or er?
- er
- superbowls --- would have to be considered in the decisions
- prestige
- measuring advertising costs
- cpp
-
takes analysis to the next level
-allows the measurement of reaching a specific demo - cost per point
- cpp
- cost per point
-
radio and television sales are divided into several categories
(4) -
-local spot sales
-network sales
-sydicated
-national spot sales - local commercials purchased to run on local stations
- local spot sales
- time purchased within a television network program or on a radio network
- network sales
- national advertisers/ local avails
- sydicated
- buying time at various local stations using a national sales representative
- national spot sales
- cost of ad is shared between manufacturer and local store
- cooperative advertising
- network television is purchased in several ways:
-
upfront market
scatter market - media purchases made before television season actually begins
- upfront market
- four seasons where advertisers purchase time (fall winter spring summer)
- scatter markets
- purchasing time --- or in the --- --- each has its advantages
-
upfront
scatter markets - electronic verification (2)
-
loggers
competition - economics for program content:
- the long tail v. traditional media model
- television programming:
-
dramas
comedies
reality - most expensive programming to produce
- dramas
- less expensive programming to produce
- comedies
- least expensive programming to produce
- reality
- some first run programming loses money until
- syndication
- --- --- is not sufficient to pay the cost of the television series, particularly dramas
- advertising revenue