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Glossary of Dieterich - The Most Dangerous Game

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capable of being touched or felt; having actual form and substance
tangible
an object of a hunt; prey
quarry
removing or overcoming suspicion; inspiring confidence
disarming
something that adds to one's comfort or convenience
amenity
friendly, pleasant, and easy to talk to
affable
to overlook, forgive, or disregard
condone
amusingly odd or comical
droll
an uneasy feeling arising from one's conscience or principles
scruple
to escape, especially by means of daring, cleverness, or skill
elude
expressing care or concern
solicitously
physical or mental strength; endurance
stamina
deeply regrettable; unfortunate
deplorable
absolutely necessary
imperative
intensely devoted and enthusiastic
zealous
so remarkable as to seem supernatural
uncanny

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